Sniperz227 Admin
Posts : 14 Join date : 2011-02-18
 | Subject: Nightly Build Releases Wed Jun 17, 2015 11:10 pm | |
| Hey guys, This thread is going to contain nightly builds. If you're not familiar with nightly builds they're essentially builds that have been made throught the day or since the last build was released. So for example the first build was released yesterday and today i'm releasing this build. What's the difference? yesterdays build was an official build meaning it is meant to have a couple of bugs. The nightly builds are meant to be some what buggy because they can have features I am testing out but they may also reduce the amount of bugs. Check the change log to see what changes have been made. I will post all the nightly builds in this thread only so check back frequently. June 19,2015 - 01:14AM BuildChange Log: - Spoiler:
- Adjusted Mesh creating algorithm to make user UVs easier. - Added texture support for editor made meshes. - Added defualt texture to all editor made textures. - Optimized in editor mesh for proper draw orders. - Changed Selection Color - Updated BMF Editor File to v3 r3 (Added texture & UV storage).
Link: - Spoiler:
June 17,2015 - 11:08PM BuildChange Log: - Spoiler:
- Added speed and sensitivity variables to config file so you can change the speed and sensitivity of the editor camera - Added texture support for .dae models. - Added functionality to import dialog (mostly texture stuff) - Added texture support for .fbx models - Modified Mesh Toolkit Dialog to accommodate users with 1366x768 screen resolution. - Added version control security(So you don't try and load a 4.0 version BMF in an editor that support BMF 3.0) for loading/saving files. - Added browser window for load/save functions - Added basic .obj support - Added more options in the view menu - Added Ability to see certain objects (See View->Objects for clarification). - Added Duplicate function for objects. - Added Delete function for objects - Added New file function. - Added Close file function. - Added Autosave feature.
Link: - Spoiler:
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